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- Path: newsflash.hol.gr!news
- From: stilian@prometheus.hol.gr (Stelios Stagakis)
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.graphics
- Subject: Re: No more Starfighter? (was Re: AB3D II beats Quake....)
- Date: Tue, 26 Mar 96 03:40:15
- Organization: Axis Entertainment Group Inc.
- Message-ID: <19960326.157898.369B@prometheus.hol.gr>
- References: <631.4T329T189@Bgnett.no> <5168.6652T1418T493@mbox.vol.it> <4ipnjl$2jm@sinsen.sn.no> <4irv50$6oh@news.internetmci.com> <4j4atb$lc@noc2.drexel.edu> <9603250103.AA006t9@hectortd.demon.co.uk> <4j7cru$123@flood.xnet.com>
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-
- Jason Compton (jcompton@flood.xnet.com) wrote:
- > There is a level of piracy, let's call it the "Piracy Equilibrium Level."
- >
- > Piracy below this level is good for a machine in the long run, because
- > the perceived "free" availability of software encourages hardware sales.
- > Increased hardware sales encourage increased software sales, and since
- > not everyone can pirate all the software, more gets sold.
- >
- > <snip>
- >
- > Piracy ABOVE this level is bad for a machine in the long run, because the
- > increased hardware sales and software purchases do NOT make up for the
- > piracy. Software developers leave the machine for greener pastures,
- > hardware sales decline accordingly.
-
- Therefore, we cannot expect a machine like the Amiga to sell well
- thanks to all the available software from its current publishers
- and developers; People will continue pirating all the new releases
- until there's nothing left to pirate.
-
- Amiga needs to increase its "Piracy Equilibrium Level". This could
- be achieved by persuading Amiga pirates all over the world that
- piracy is a very bad thing to do. A task which is impossible
- because a) there are too many pirates b) most of them can't be
- persuaded. (I could elaborate more on that but I think the reasons
- on this one are obvious.)
-
-